Disclaimer:
This is detailed, and quite a long read. I apologize if this much
info just isn't up your alley. For my next review, things will be a
little more condensed. If you do enjoy this article though, thanks a
bunch!
Due to recent events, certain bits of information have been added to this article and it now serves an archive of the game under Zynga's administration. At the time of editing, there are projects related to Ayakashi that have not been completed, and will only be talked about here if and when they come to light.
Due to recent events, certain bits of information have been added to this article and it now serves an archive of the game under Zynga's administration. At the time of editing, there are projects related to Ayakashi that have not been completed, and will only be talked about here if and when they come to light.
Edit 4/29/15: Zynga announced the game's closure on March 20th, 2015 via a Facebook post on the game's page, with the ETA of said event occurring one month later, on April 30th. The announcement was sudden but speculated by many members of the community following an entire month of no announcements, daily gifts, or events whatsoever. The Facebook page also held no answers, with two posts prior to the announcement advertising two other unrelated Zynga games. This method of breaking the news caused backlash by every member of the community who posted on the thread, as even to the day of closure there were still no in-game notices about it.
(Pic provided by Zynga's App Page on Google Play, when it was still listed.)
Greetings
and salutations everyone. After reading a plethora of “reviews”
for Zynga's immensely popular Ayakashi Ghost Guild app, I
thought it was about time that a real review hit the scene. You know,
not something in 200 characters or less, but an actual review. Being
as how I truly enjoy this game and have played it long enough to be
quite far, I think I've gotten just about everything figured out-- to
an extent. There are people way more hardcore than I am, and their
talents can be admired over in the Ayakashi Wiki. However, for
those of you who are interested in the game but aren't sure how it
works or what lies beyond the fine print, this article is for you.
What
is Ayakashi? It's a mobile collectible card game where your primary
objective is to recruit, fuse, and power up your cards. You take the
role of a Ghost Agent working for the Ghost Guild, whose goal is to
investigate and cleanse any unwanted spiritual activity. You're
joined by a mirror-dwelling spirit named Mira, and she helps you
throughout the story and acts as a guide of sorts. She gets you
started and helps you to summon your very first daemon to protect
you.
Like
many Asian-influenced games, the cards are referred to as “daemons”,
and there are 3 types of them-- Phantom, Anima, and Divina. Phantoms
are just what you'd expect, ghosts who embody hate or other strong
negative emotions. Anima daemons represent physical objects or
weapons, and Divina include gods, deities, and legendary spirits.
Phantom is strong against Anima, Anima is strong against Divina, and
Divina is strong against Phantom. This rock paper scissors setup adds
another layer of depth and variety to the system, but it isn't
terribly deep.
So
how's the gameplay? Well there are many aspects of Ayakashi that I
will explain briefly.
(Pic provided by the Wiki)
Story
Mode – The Story Mode is where the “meat” of Ayakashi lies.
At first you might be a little confused, but there's nothing to it.
Tapping the “story” icon listed in the navigation menu will take
you to a chapter select, where you can choose which chapter you'd
like to play. If you've just started, you'll only be able to play and
progress through Chapter 1, but that's to be expected. Each chapter
is further broken up into subsections, which usually have a dialogue
between them. What you'll be doing in each section is repeatedly
tapping the “investigate” button until you complete the section.
Every time you tap, you'll get some money and sometimes a daemon,
just like that! Be careful though, as your health depletes a fixed
amount each time you do this, and once your health is low enough you
won't be able to investigate for awhile.
Health
replenishes once per minute, so at earlier levels it takes a very
short amount of time.
Every
once in awhile, a powerful foe may appear and this is where the
battle system comes in. It's all automated, using simple math to
determine the winner. If you're overall attack (after daemons'
special abilities fire off) is higher than your opponent's defense,
you win! If not, you lose. For story bosses, after defeating them
you'll get a chance to negotiate. You can buy cabal chains from the
in-game shop to make sure the negotiation is a success, as trying to
without them usually doesn't work. Fear not if they refuse, however,
as you'll still find them wandering around in that chapter later on
if you need to come back at another time.
While
investigating, you may also find “Sealstones”. Sealstones are
like puzzle pieces and when you collect 6 of them, you'll acquire a
daemon that can't be found elsewhere! Very useful for the earlier
levels. Investigating is also the only way to earn experience points.
Ability
Points and Spirit Cost – After completing a section of the
story or leveling up, you earn Ability Points. These points work just
like stat points, and you allocate them to either increasing your max
HP, Attack Spirit or Defense Spirit. How you distribute your points
is entirely up to you and your preferred play style. While the HP is
self explanatory, Attack and Defense Spirit need a bit of
explanation. As a Ghost Agent, you control 2 parties of daemons--
your attack party and defense party, consisting of 5 members each.
You also assign a daemon to be the leader, who is present in both
parties.
Your
attack party is what you use when you're on the offensive, and you'll
want to use daemons who have special abilities focused on boosting
attack and lowering the enemy's defense. Your defense party is only
present in PVP, as in-game story or event battles always have you
take the offensive. Whenever someone challenges you to a battle, if
they initiated, it will always be their attack team versus your
defense team. For your defense team, you'll definitely want daemons
with defensive skills as well as those that lower the enemy's attack.
Each
daemon has a general “spirit cost” which is how many points they
consume when in either of your parties. Let me map out a quick
example.
I
have 50 total attack and defense spirit at my current level.
The
4 daemons in my attack party come to a total cost of 45.
The
4 daemons in my defense party come to a total cost of 40.
I
have an Anima daemon, “Barbetta”, who has a spirit cost of 6.
As
I have 5 points remaining in my attack team, she will only fit in my
defense team.
Did
you get all that? This may seem intimidating, but once you play
you'll get the hang of it. There's just a majority of simple math in
this game, but all it takes is a short amount of time to understand
it fully.
(Pic provided by the Wiki.)
Fusion
– During your adventures you'll obtain many, many daemons, but not
all of them are useful! Take the Magatamas and duplicate daemons you
find and fuse them into your stronger ones that you wish to keep.
Fusing not only increases the selected daemon's attack and defense,
but their skill levels as well! For many daemons obtainable in
events, there are specially-marked Magatamas that exist solely to
level up that daemon's skill to a higher level than normal. This is
absolutely beneficial and it's wise to seek out a daemon's Magatamas
whenever they're available.
PVP—Other
than during specific events, there are times in which you must do
battle with other Ghost Agents. As mentioned before, Sealstones are
obtainable via story mode, but chances are you won't be finding all 6
on your own. Sometimes, you'll need to snag one that you're missing
from another player who has it. All that is required of you is to
enter the “Stone” section of the menu, tap your desired missing
piece, and then search for an opponent. Don't get cocky and try to
fight someone who is a much lower level than you, otherwise you'll be
fined and receive Mira's utter disappointment. You can also battle
opponents to obtain money or event Sealstones.
Crew
mates-- No one should be alone! Friendly competition (and
trolling) between Agents is common, but it's important to stick
together. While exploring the Story, you might come across another
Agent. You can send this person a crewmate request, and there are
many benefits to doing so. If they accept, you can poke them daily
for a free summon point (explained in the “free summon” section
below), call upon them to help you during some battles, and send them
short messages. Guilds also exist, and level up when a member donates
20,000 silver. The more your guild levels up, the more members it can
hold and the more benefits you can receive. There are also events
called “Guild Conquest (GCQ for short) where a Guild must band
together to defeat a powerful foe, and everyone who participates gets
something nice.
(Pic provided by the Wiki.)
In-game
Shop – In the mystical land
of Ayakashi, there exists a Shopkeep named Dora. Every day when you
log in, you will receive silver apples. You will get 1 during
weekdays and 2 on Saturday and Sunday. Certain 3 and 4-star rarity
daemons can also be traded for silver apples. Dora can exchange your
apples for limited-time Daemons, cabal chains, or a permanent
increase to the amount of daemons you can own at one time. Many other
useful items can be bought with gold, which is of course the currency
conversion of actual cash. However, you do get a free daily gift just
for logging in which consists of said items, so if you're not
interested in spending money you can always wait and acquire items
that way.
Daemon
Rarity and Events – Rarity is a pretty common asset in just
about every card game, and it's no different here. Rarity ranges from
1 star to 5 stars; with 1 being common, 2 being uncommon, and so on.
Rarity also coincides with strength, as 5-star daemons are the
strongest in both attack, defense, and abilities.
Events
are the easiest way to obtain one-of-a-kind daemons and are also the
easiest way to obtain 5-stars, albeit being more difficult for
lower-level players at first. Events are happening in Ayakashi almost
constantly, so there's always something to do, and always new daemons
to collect!
Free
Summon – Other than through events or exploring in Story Mode,
the Summon page is another method to obtain daemons. Each day you're
allowed one free summon, and you get another at lunchtime. You can
earn “summon points” via poking your crewmates, beating an event
ghost in story mode, or sometimes as a guild donation reward. When
you collect 10 summon points, you're allowed to make another free
summon. There's a feature called “summon 6-pack”, which you can
use to get 6 daemons at once after racking up 60 summon points or
more. It's very useful! After completing a chapter of Story Mode
100%, you'll get a Special Summon Ticket. This ticket is used to
summon stronger daemons than in free summon, as the ones there are
usually just good for fusing.
(Pic provided by the Wiki.)
NOT
Pay-to-Win, just Pay-to-Speed-up-- Whew, that was a mouthful, and
I apologize. There's a lot to Ayakashi that makes it more than your
standard phone app time-waster. It can be kinda fun to go hardcore
and make strategies from time to time. Being a free player doesn't
hinder you as much as you might think, as I've been able to reach
many goals and collect several daemons without spending a dime. The
only way you may feel outclassed by paying players is for rankings
during events. No matter how you look at it, to be at the top of the
rankings and receive the “best” prizes, you'll need to use
several items to avoid wait times. Now, whether you've spent money on
those items or if they're just what you've been hoarding for several
months is irrelevant. Either way, you'll have to put in some kind of
time and effort. While this may be dampening to some, personally I
feel that as long as I keep leveling up, hanging on to my items, and
making my daemons stronger, I can do anything that I set my mind to.
If there's something that I really really want, I will use my item
stash and do my best to get it.
Unless you're after the absolute best and fanciest daemons in the game, you'll find that there's more than enough in Ayakashi to keep you coming back and having fun. Of course, it's all about perspective in that regard.
Then
again, the point of Ayakashi is that it's a game, and you can play
however you want to. Keep the daemons you like even if they aren't
considered “good”, participate in events that you're interested
in, and take your time exploring the story. Truly, it's your own
experience that matters the most and no one can tell you otherwise.
Limit Break- At the end of 2014 a new feature was announced called "Limit Break" where you could permanently increase your daemons' level and stats by fusing copies of said daemon together OR by using special mixer daemons called "Da Liu Ren". These Da Liu Ren came in 5 variations, just like normal daemons (1 star - 5 star). If you didn't have a copy, the Da Liu Ren that you used had to be the same star rarity or higher to give you the level increase, otherwise, it would only work like normal fusion fodder. This was the last major element added to the game before its closure.
Limit Break- At the end of 2014 a new feature was announced called "Limit Break" where you could permanently increase your daemons' level and stats by fusing copies of said daemon together OR by using special mixer daemons called "Da Liu Ren". These Da Liu Ren came in 5 variations, just like normal daemons (1 star - 5 star). If you didn't have a copy, the Da Liu Ren that you used had to be the same star rarity or higher to give you the level increase, otherwise, it would only work like normal fusion fodder. This was the last major element added to the game before its closure.
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